Demo v2 release, Kickstarter Launch
Finally released v2 demo version of Monster Sanctuary!
- You can select one of the 4 start monsters now
- Monster can use abilities while exploring to acces new areas
- There are a couple of new monsters you can enounter
- Blue cave area was extended and contains another Champion monster now
- There is quite some +2 equipment available now
- Some of the existing monster's Skill Trees were adjusted
- Health bar now shows additional information
- Shield is now capped to the monsters max health
- Every monster has a resistance now
- Start combat screen now focuses on monster weaknesses/resistances
- Heal skill now preview the amount that would be healed
- Enemy heal and shielding skills are now stronger
- Experience and gold gained from enemies was balanced down a little
- Merchant in Keeper's Stronghold sells better equipment
- High jump boots were changed to Double jump boots
- More small changes
Alongside it I'm launching the project on Kickstarter!
After developing the game for almost 3 years in my free time, I’ve made the frightening step of quitting my current job to work on the game full time!
Files
Get Monster Sanctuary
Monster Sanctuary
monster taming metroidvania
Status | In development |
Author | Sersch |
Genre | Role Playing, Adventure, Platformer |
Tags | JRPG, Metroidvania, Monsters, monster-taming, Pixel Art, Turn-Based Combat |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Changing follower + follower abilitiesAug 12, 2018
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